Scrum

/skrʌm/

Scrum is an agile framework for building products in short, fixed-length cycles called sprints, usually one to four weeks long. Work is drawn from a prioritised backlog, and each sprint aims to deliver a usable increment.

It defines three roles (Product Owner, Scrum Master and the Development Team) and a set of ceremonies — sprint planning, the daily stand-up, the sprint review and the retrospective — that create a regular rhythm of planning, doing and reflecting.

Why does it matter?

Scrum helps teams ship value early and often and adapt as they learn, instead of betting everything on one big release.

For designers, understanding Scrum is key to collaborating with engineering — knowing how to feed research and design into backlogs, sprints and reviews at the right time.

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